Update v1.2.3: Performance Fix, Dual-Screen, Bug Fixes
Pixel Fireplace » Devlog
Version 1.2.3 Release Notes
Changes and bugs fixed since v1.2.2:
- Memory leak in v1.2.2 (Windows) is now fixed and dual-screen support is back.
- Fire was taking too long to burn down. It's about 25 min per log now.
- Rainbow command remade. It no longer cycles through colors like it used to for photo sensitivity accessibility.
- Crayons command re-implemented.
- Log ember colors for Aurora fixed.
- Text for Paper, Photo, Memory, Picture commands wasn't lighting up gold properly.
- Number 0 shouldn't have been gold. There aren't any commands with numbers so they've been removed.
Known issues:
- Screens using 'Portrait' orientation aren't displaying Pixel Fireplace as intended.
Files
Pixel Fireplace for Windows 5.5 MB
Version 1.2.3 Dec 19, 2020
(Legacy) Pixel Fireplace for macOS 64bit 9.2 MB
Version 1.2.3 Dec 19, 2020
(Legacy) Pixel Fireplace for Ubuntu 16+ 64bit 3.7 MB
Version 1.2.3 Dec 19, 2020
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Pixel Fireplace
Type commands, roast marshmallows, throw logs onto a crackling fire. Enjoy
Status | Released |
Author | Ted Martens |
Genre | Simulation |
Tags | 2D, 8-Bit, Christmas, fire, Pixel Art, Relaxing, Retro, Text based, winter, yule |
Languages | English |
More posts
- Update v1.2.5 - Options MenuApr 14, 2024
- Patch v1.2.41 - Bug Fixes, Minor ChangesJan 26, 2024
- Ubuntu Version - End of SupportJan 23, 2024
- Pixel Fireplace Update 1.2.4 Available for Windows - Two New Colors, New Demo, F...Jan 20, 2024
- Ubuntu version now available!Dec 10, 2020
- Update v1.2.2: Complete, Itch App Support, Secondary DisplayDec 05, 2020
- Update: Dual Monitor Support in Beta v092Jul 07, 2020
- MacOS 64-bit Beta v0.9.1Dec 24, 2019
- MacOS 64-bit Beta now availableDec 19, 2019
Comments
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hey any way to launch the black screen directly? I been using this since 10 years ago and I Absolutely love this little gem <3
Hey, thanks so much! I'm glad you've enjoyed it for so long :)
No sorry there isn't, but that's a good suggestion for a future update! I also think it takes a little too long when I'm working on it and testing things repeatedly. I've wanted to make a new Options screen for awhile, but I'll first need to learn about programming for save files and also the Steam Cloud API.